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Level ID Map

Mapping

Stage IDs are defined like this:

{world_id}{stage_type}{character_index}

Example

w5a01 -> Lost Valley

Worlds (Zones)

World ID World Name
w1 Death Egg
w2 Chemical Plant
w3 City
w4 Mystic Jungle
w5 Green Hill
w6 Metropolis
w7 Eggman Empire Fortress

Stage Type

Stage Type ID Stage Type
a Act
b Boss
d DLC
s Credits
t Title
x Extra

Character Index

Character Index Character
01 Modern Sonic
02 Avatar
03 Tag Team
04 Classic Sonic

Note

Bosses don't use this value to indicate character, rather as a boss index for the current world (which only comes up in World 7).

Note

The Secret and Extra stages don't use this value to indicate character.

Main Stages

Stage Name Level ID
Lost Valley w5a01
Space Port w2a02
Ghost Town w3a04
Prison Hall w1a02
VS. Zavok w1b01
Egg Gate w1a01
Arsenal Pyramid w5a03
Luminous Forest w4a01
VS. Infinite w4b01
Green Hill w5a04
VS. Eggman w5b01
Park Avenue w3a02
Casino Forest w4a04
Aqua Road w4a02
Sunset Heights w3a01
Capital City w6a02
VS. Infinite w6b01
Chemical Plant w2a04
Red Gate Bridge w3a03
Guardian Rock w5a02
Network Terminal w2a01
Death Egg w1a04
Metropolitan Highway w6a01
Null Space w6a03
Imperial Tower w7a02
Mortar Canyon w7a01
VS. Infinite w7b01
Iron Fortress w7a04
Final Judgement w7a03
VS. Death Egg Robot w7b02

Secret Stages

Stage Name Level ID
Fire Cannon 1 w4x02
Vanish Panel 1 w3x02
Bomb Block 1 w5x03
Plasma Cannon 1 w2x02
Laser Cannon 1 w1x02
Reverse Block 1 w6x02

Extra Stages

Stage Name Level ID
Flying Pod w5x02
Bomb Block 2 w2x01
Laser Cannon 2 w6x01
Reverse Block 2 w5x01
Vanish Panel 2 w4x01
Fire Cannon 2 w3x01
Plasma Cannon 2 w1x01

Episode Shadow Stages

Stage Name Level ID
Enemy Territory w3d01
Eggman's Facility w4d01
Virtual Reality w5d01