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RFL Binary Template Map

Warning

This list is still a work in progress! Any additions and updates are greatly appreciated!

This list defines which binary templates to use specific RFL files, as well as what that file contains.


AmbSoundParameter

Filename Format

Usage

ArcadeData

Filename Format

Usage

BakeBoxParameter

Filename Format

Usage

BakeCameraParameter

Filename Format

Usage

BakeCameraParameterData

Filename Format

Usage

BGMInfoParameter

Filename Format

Usage

BossBitConfig

Filename Format

Usage

BossCommonParameters

Filename Format

Usage

BossDragonConfig

Filename Format

Usage

BossGiantConfig

Filename Format

Usage

BossKnightConfig

Filename Format

Usage

BossRifleConfig

Filename Format

Usage

BossRifleThresholdRingSupplyParam

Filename Format

Usage

BossStatusParameterBase

Filename Format

Usage

BossTheEndConfig

Filename Format

Usage

BulletPatternSetParameters

Filename Format

Usage

CameraShakeTable

Filename Format

Usage

CaptionParameter

Filename Format

Usage

ContentParameter

Filename Format

Usage

DecoConfigParam

Filename Format

Usage

DecoTechParams

Filename Format

Usage

DevConfigParameters

Filename Format

Usage

DLCMhrBarbecueParameter

Filename Format

Usage

DLCParameter

Filename Format

Usage

EffectRecordBaseTable

Filename Format

Usage

EffectRecordTable

Filename Format

Usage

ElectricLineParameter

Filename Format

Usage

EnemyAquaballConfig

Filename Format

Usage

EnemyAttackRecordBaseTable

Filename Format

Usage

EnemyAttackRecordTable

Filename Format

Usage

EnemyBirdConfig

Filename Format

Usage

EnemyBommerConfig

Filename Format

Usage

EnemyBubbleConfig

Filename Format

Usage

EnemyDefenceRecordBaseTable

Filename Format

Usage

EnemyDefenceRecordTable

Filename Format

Usage

EnemyDefenderConfig

Filename Format

Usage

EnemyEggRoboConfig

Filename Format

Usage

EnemyHelicopterConfig

Filename Format

Usage

EnemyJellymanConfig

Filename Format

Usage

EnemyJumperConfig

Filename Format

Usage

EnemyJumperSubConfig

Filename Format

Usage

EnemyLaserConfig

Filename Format

Usage

EnemyRobberConfig

Filename Format

Usage

EnemySniperConfig

Filename Format

Usage

EnemyTwisterConfig

Filename Format

Usage

EnemyUmbrellaConfig

Filename Format

Usage

EnemyWolfConfig

Filename Format

Usage

ExtremeConfig

Filename Format

Usage

FishingParameter

Filename Format

Usage

FxCloudShadowParameter

Filename Format

Usage

FxDensityWindParameter

Filename Format

Usage

FxDirectionalRadialBlurParameter

Filename Format

Usage

FxFogParameter

Filename Format

Usage

FxFXAAParameter

Filename Format

Usage

FxHeightMapParameter

Filename Format

Usage

FxPlanarProjectionShadowParameter

Filename Format

Usage

FxSMAAParameter

Filename Format

Usage

GameData

Filename Format

Usage

GameExpParameter

Filename Format

Usage

GameGrassInteractionParameter

Filename Format

Usage

GameGrindLodParameter

Filename Format

Usage

GameHitStopParameter

Filename Format

Usage

GameSkillParameter

Filename Format

Usage

GimmickCameraSimpleParam

Filename Format

Usage

GismoConfigDesignData

Filename Format

Usage

GismoConfigPlanData

Filename Format

Usage

GraphicsParameters

Filename Format

Usage

HackingEnemyParameters

Filename Format

Usage

HeightFieldConfig

Filename Format

Usage

IslandParameter

Filename Format

Usage

MeteorShowerParameter

Filename Format

Usage

MiniBossAshuraConfig

Filename Format

Usage

MiniBossBladeConfig

Filename Format

Usage

MiniBossChargerAttackParam

Filename Format

Usage

MiniBossChargerCameraShake

Filename Format

Usage

MiniBossChargerConfig

Filename Format

Usage

MiniBossDarumaConfig

Filename Format

Usage

MiniBossFlyerConfig

Filename Format

Usage

MiniBossSkierConfig

Filename Format

Usage

MiniBossSpiderConfig

Filename Format

Usage

MiniBossStriderConfig

Filename Format

Usage

MiniBossSumoConfig

Filename Format

Usage

MiniBossTrackerConfig

Filename Format

Usage

MiniBossTyrantConfig

Filename Format

Usage

MiniBossWarshipConfig

Filename Format

Usage

MonologueParameters

Filename Format

Usage

Filename Format

Usage

NeedleFxSceneData

Filename Format

{stagename}.rfl

Example

w1r03.rfl

Usage

Controls the stage's scene data

NoisePresetParameters

Filename Format

Usage

Obj3DPuzzleBlockConfig

Filename Format

Usage

ObjBattingMachineConfig

Filename Format

Usage

ObjBirdLaserConfig

Filename Format

Usage

ObjBossRingSupplyConfig

Filename Format

Usage

ObjCGGConfig

Filename Format

Usage

ObjEffectDebrisParameters

Filename Format

Usage

ObjHackingPlayerMachineConfig

Filename Format

Usage

ObjHoverStoneConfig

Filename Format

Usage

ObjKodamaEscortParameter

Filename Format

Usage

ObjKodamaQuestParameter

Filename Format

Usage

ObjLaserMirrorConfig

Filename Format

Usage

ObjMowingParameter

Filename Format

Usage

ObjNormalFloorConfig

Filename Format

Usage

ObjQuestBoxParameter

Filename Format

Usage

ObjRotatableStatueConfig

Filename Format

Usage

ObjRotatableTombStoneConfig

Filename Format

Usage

ObjShotGunTouchParam

Filename Format

Usage

ObjSkierMissileConfig

Filename Format

Usage

ObjStriderBulletConfig

Filename Format

Usage

ObjStriderGrindRailConfig

Filename Format

Usage

ObjStriderLaserConfig

Filename Format

Usage

ObjSumoPoleConfig

Filename Format

Usage

ObjSumoPuckConfig

Filename Format

Usage

ObjTheEndPlayerMachineConfig

Filename Format

Usage

ObjTimeBallConfig

Filename Format

Usage

ObjWarshipDashRingConfig

Filename Format

Usage

ObjWolfManagerConfig

Filename Format

Usage

OcclusionCapsuleList

Filename Format

Usage

OffMeshLinkParameter

Filename Format

Usage

OptionData

Filename Format

Usage

PlayerCameraSetParameters

Filename Format

Usage

PlayerParamAerialFinish

Filename Format

Usage

PlayerParamBehindFinish

Filename Format

Usage

PlayerParameters

Filename Format

player_common.rfl

Usage

Controls Sonic's physics and other player parameters, including the cyloop colour for example.

PlayerParamLowAltitudeJump

Filename Format

Usage

PlayerParamPursuitFinish

Filename Format

Usage

PlayerParamStompingFinish

Filename Format

Usage

PlayStats

Filename Format

Usage

PracticeParameters

Filename Format

Usage

QuestCollectItemParameter

Filename Format

Usage

QuestDarumaBattleParameter

Filename Format

Usage

QuestDrawBridgeParameter

Filename Format

Usage

QuestMowingParameter

Filename Format

Usage

RecordData

Filename Format

Usage

ReflexesPanelParam

Filename Format

Usage

ScriptParameter

Filename Format

Usage

SeedParameter

Filename Format

Usage

SequenceParameter

Filename Format

Usage

SoundCommonParameter

Filename Format

Usage

StandardCameraConfig

Filename Format

Usage

StatsDataContainer

Filename Format

Usage

SwayParamIndivisual

Filename Format

Usage

TalkEventCameraPresetParameters

Filename Format

Usage

TimeServiceParam

Filename Format

Usage

TornadoRingParameter

Filename Format

Usage

UICreditParameter

Filename Format

Usage

UIFishiGuideConfig

Filename Format

Usage

UIMapParameter

Filename Format

Usage

UIWireframeParameter

Filename Format

Usage

ViewSpaceOffsetRflParam

Filename Format

Usage

VolumeSize

Filename Format

Usage

WolfVolumeSize

Filename Format

Usage